The last 10 issues penned by Melissa Flores have come together. With this being #powermonth and the official MMPR 30th anniversary less than a week away, we get the beginning of a HUGE arc! Pages courtesy of Boom! Studios Matt is having a moment with Grace, after failing the umpteenth simulation.
Finally, we get another UNLIMITED "spin-off" in the Boom Studiods massive Power Rangers universe! Drakkon has made it back home using the tech from the main line story using Master Arch at Safehaven. So this story takes place in "real-time" so sometime after the events of DRAKKON NEW DAWN. Drakkon
With Drakkon finally having the ability to morph again and the rise of the Empyreals. The Rangers are stuck with no ship and no way to get back!The rangers are on defense trying to run away from the two Empyreals. Calling for Xi to swoop in to save them, it's now come clear that Drakkon has been
Going back to issue #9 with Trini trying to connect with the Yellow Emissary we continue out in the depths of space! The Omega Rangers come up to an emptiness in space with no discernable planet. But Trini knows in her gut that there is something there. The Rangers teleport down to a planet's
With the Rangers laying low trying to figure out the Empyreal's next move, Power Rangers #7 good low-key issue to kind of run on autopilot. Still... you can also see the seeds and interconnectivity over the larger landscape. Here's our take on the latest issue! Yale and Zack bringing their a game!
With Jason, Zack, and Astronema in custody. It seems that Ecliptor has decided that the enemy of my enemy is my ally. Or it seems that way so he can save the Princess of Evil. But first, we get some of Astronema's backstory from his perspective. If you want her full backstory (CLICK HERE) Trini
Carrie is one of Stephen King’s most loved and cherished works of fiction. Made into a seminal 1976 film and a later, more disappointing 2013 one, Carrie is an ageless tale of bullying, puberty, and female rage. When Mike Flanagan announced he was tackling the story of a telekinetic
Onimusha: Way of the Sword is a franchise revival that feels like it understands what made the original games so much fun. The gameplay is fast, frantic, and often delightfully violent, while the game throws a surprisingly large number of systems and mechanics at you. Thankfully, most of them feel
If you strip everything else away, at the core—the soul, the center—of DreamWorks Animation’s “Forgotten Island” is the pure, unadulterated power of goddamn friendship. Potential spoilers ahead! “Forgotten Island” (written and directed by Januel Mercado and Joel Crawford) is,