Rush smashed into the next decade with a new, radio-friendly concept on the 1980 release Permanent Waves. This album, and the one behind it, are in this writer's opinion, peak Rush. The near-perfect blend of rock and roll with synthesizer sounds would propel Rush's music into the 20th century and
Riding the wave of commercial success from 2112, Rush released their fifth LP, A Farewell to Kings, in 1977. Only a year after releasing their first multi-platinum album, Rush traveled to the UK and recorded this gem in Wales, marking the first time the band recorded outside of Toronto. The album
After Caress of Steel met with mixed critical review and mediocre fan reaction, the record label begged the rocking trio from Toronto to abandon the idea of another musical concept album. Undaunted, our heroes plunged on and released an album that other concept albums are now measured by... 2112.
I decided to do this album as a separate article from the next one, 2112, for one simple reason: They both deserve their own review. These two were concept albums that shaped the future of Rush as a band, and how their fans would expect future albums to be. As far as their recording label is
Perhaps it's destiny, but Rush debuted their first album the same month and year I was born. Being a fan, for me, was in the stars. So let's dig in to this debut album. The entire thing is good, and even though drummers would change after this recording, it still sounds enough like the modern Rush
Immediately following a gig in 1973, three bandmates went straight to the cheapest studio they could find in Toronto and cut their first album. At this time, the band was Geddy Lee, Alex Lifeson and John Rutsey, and they called themselves Rush. “The first stab at the album was done in eight hours
Carrie is one of Stephen King’s most loved and cherished works of fiction. Made into a seminal 1976 film and a later, more disappointing 2013 one, Carrie is an ageless tale of bullying, puberty, and female rage. When Mike Flanagan announced he was tackling the story of a telekinetic
Onimusha: Way of the Sword is a franchise revival that feels like it understands what made the original games so much fun. The gameplay is fast, frantic, and often delightfully violent, while the game throws a surprisingly large number of systems and mechanics at you. Thankfully, most of them feel
If you strip everything else away, at the core—the soul, the center—of DreamWorks Animation’s “Forgotten Island” is the pure, unadulterated power of goddamn friendship. Potential spoilers ahead! “Forgotten Island” (written and directed by Januel Mercado and Joel Crawford) is,