In Horizon Zero Dawn: Liberation #4, we finally come to the end of the tale of Ersa and her past. Oh, and the hunt for Korl too. But Ersa's tale was way more interesting. Hey, Aloy? You might want to pay more attention behind you. I think that's a Thunderjaw sneaking up on you. Cover A artist:
Once you see Ersa in action in Horizon Zero Dawn: Liberation #3, you will never be able to see it without imagining her screaming: "This! Is! Oseram!".Horizon Zero Dawn: Liberation #3 is the third issue of this series technically starring Aloy and Erend from the Horizon Zero Dawn game (soon to have
In Horizon Zero Dawn: Liberation #2, we see the beginnings of a love story between Ersa and Sun Prince Avad. Too bad if you've played the game, then you know how it turns out.Anne Toole is the writer for Horizon Zero Dawn: Liberation #2, as she was for the previous issue. Ben McCaw is responsible
Cyberpunk 2077: You Have My Word #2 proves that you shouldn't mess with a devoted mother. Especially when said mother is an ex-assassin with a bone to pick.Bartosz Sztybor is the writer for Cyberpunk 2077: You Have My Word #2. Jesus Hervas is the artist for this comic book series, with Giulia
Horizon Zero Dawn: Liberation #1 manages to do what the video game didn't have the time for. That would be: giving Ersa a backstory. Love the anime-like art style of this cover. Cover A artist: Peach Momoko. Ben McCaw and Anne Toole are the writers behind Horizon Zero Dawn: Liberation #1.
Burning witches is always a bad idea for many reasons, but The Witcher: Witch's Lament #1 takes it a step further. For one thing, Geralt might've burned the wrong witch.The Witcher: Witch's Lament #1 is based on The Witcher series of video games by CD Projekt Red, which is in turn based on the
"The Debut" turns a comedy that pokes fun at the sincerity of the local stage and elevates it to a fascinating character study of a woman on the edge. While still being hilarious.
In Ink, Danny Boyle explores the launch of the British newspaper The Sun. The tabloid was created as a paper full of things people want to read but feel they shouldn't. It broke ground in 1960 in London for speaking openly about sex, putting sport on the front pages and embracing the working man.
Few studios have set such a precedent within their own genre quite like Laika Studios. With each painstakingly crafted story, they consistently find new ways to level up stop motion animation and push the limits of what can be accomplished. Stop motion is already a marvelous feat of patience and