In the first issue, we met the different aspects of the Green Father. His individual progeny help Swamp Thing find that which he yearns for most: Man. Swamp Thing #2 focuses on the duality of man and plant. For what is it that makes a living creature aspire to transcend. In the S.T.A.R. Fortress we
Who is ever ready to face the four riders of the apocalypse? You need all the help you can get. This is the beginning of Teen Titans #2. Dick Grayson released the mysterious Red X to join the fight. Confronted by the rest of the Titans, Dick explains it’s in their best interest to go with it. We
This week amongst the Future State titles we get the conclusion of Kara Zor-El Superwoman 2. When I picked up the first issue, I initially thought it looked very child like with its water color stylings and the story came across very whiny. As I read it, though, the actual message of the comic
We are beginning to approach the end of Future State. This week from DC Comics we get Dark Detective 3. Bruce continues his war against the Magistrate. Thanks to Noah, Bruce's schizophrenic roommate, he now knows what he faces - his own tech in the form of microdrones. Not a lot actually happens in
Is Jon Kent the worst thing for Metropolis? In Superman of Metropolis issue #1 we meet Brain Cells, a clone of Brainiac that has taken control of the city's denizens. Superman arrives in time to save a young boy from the US Army. To protect the city from harm Jon decides that it is in their best
In the first issue, we learn that Barry Allen, Bart Allen, Jay Garrick, Max Mercury, and Avery Ho began collecting the weapons of their fiercest enemies in an attempt to save Wally West. Battling their rogues gallery with no connection to the Speed Force proved too much and they lost Bart on a
Carrie is one of Stephen King’s most loved and cherished works of fiction. Made into a seminal 1976 film and a later, more disappointing 2013 one, Carrie is an ageless tale of bullying, puberty, and female rage. When Mike Flanagan announced he was tackling the story of a telekinetic
Onimusha: Way of the Sword is a franchise revival that feels like it understands what made the original games so much fun. The gameplay is fast, frantic, and often delightfully violent, while the game throws a surprisingly large number of systems and mechanics at you. Thankfully, most of them feel
If you strip everything else away, at the core—the soul, the center—of DreamWorks Animation’s “Forgotten Island” is the pure, unadulterated power of goddamn friendship. Potential spoilers ahead! “Forgotten Island” (written and directed by Januel Mercado and Joel Crawford) is,