The history of adapting films into the gaming space occupies a space similar to the James Bond franchise itself. Its troughs and peaks tell the story of video game evolution, with the previous chapter putting this property’s licence to thrill in stasis. (Thanks 007 Legends.) Over a decade later,
After over a decade of waiting, James Bond has returned…to a video game console near you. We are now in the midst of 007 First Light mayhem, as yesterday was release day for IO Interactive’s labor of love. So how much of a splash did Patrick Gibson’s young Bond make in the endgame
IO Interactive’s 007: First Light is still firing up gamers and James Bond fans; even after its delay from the original March 2026 release date. Helping fuel that fire is a promotional video known as the “Story Trailer,” which focuses on the plot we’ve danced around with each look. As
Friends, it’s going to be a while until the next 007 movie. As Bond 26’s recent casting update saw the wheels turning for the projected 2028 release window, there’s clearly no rush to get your tuxedo pressed for the royal premiere. It’s a reality that makes the fact that IO Interactive’s
The fact that Daniel Craig’s final James Bond movie was called No Time to Die becomes increasingly ironic, thanks to the long and winding road the next 007 film has taken. 2025 has been a huge year for developments though, with Denis Villeneuve hired as Bond 26’s director and Peaky Blinders
"The Debut" turns a comedy that pokes fun at the sincerity of the local stage and elevates it to a fascinating character study of a woman on the edge. While still being hilarious.
In Ink, Danny Boyle explores the launch of the British newspaper The Sun. The tabloid was created as a paper full of things people want to read but feel they shouldn't. It broke ground in 1960 in London for speaking openly about sex, putting sport on the front pages and embracing the working man.
Few studios have set such a precedent within their own genre quite like Laika Studios. With each painstakingly crafted story, they consistently find new ways to level up stop motion animation and push the limits of what can be accomplished. Stop motion is already a marvelous feat of patience and